[System]: *** player [Fiedmont] has joined the game [System]: [Fiedmont@entconnect] has played 49 Legion TD Mega (1v1) games here (ELO: 951.45). W/L: 13/36. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: Waiting for 1 more players before the game will automatically start. [System]: *** player [allornothing(*)] has joined the game [System]: [allornothing(*)@entconnect] hasn't played any games of the specified type here. [System]: Waiting to start until players have been pinged: allornothing(*) [System]: Waiting to start until players have been pinged: allornothing(*) [System]: Waiting to start until players have been pinged: allornothing(*) [System]: 10. . . [System]: 9. . . [System]: 8. . . [System]: 7. . . [System]: 6. . . [System]: 5. . . [System]: 4. . . [System]: 3. . . [System]: 2. . . [System]: 1. . . [System]: *** player [Fiedmont] has left the game (has left the game voluntarily) [System]: *** player [allornothing(*)] has left the game (was disconnected (gameover timer finished))